Computing

Learning hero image graphic

Computing

at Didsbury CE Primary School


“Those who can imagine anything, can create the impossible.” - Alan Turing. 

In Computing at Didsbury CE, we provide a high-quality curriculum that equips pupils to use computational thinking and creativity to understand and change the world. Computing is an essential part of the curriculum and has deep links with maths, science and design and technology. Through the study of computing, children will be able to develop a wide range of fundamental skills, knowledge and understanding that will equip them to navigate the digital world safely. We strive to ensure children are literate by providing a wealth of learning opportunities within the computing lessons and across other curriculum subjects.

Consequently, the children will have the opportunity to become increasingly proficient and confident at:  

  • Using the internet safely
  • Coding
  • Using spreadsheets
  • Touch typing
  • Animation
  • Emailing

A curriculum for life for all regardless of background

We have an ambitious computing curriculum at Didsbury CE which plays a vital role in preparing every child with the knowledge, skills and understanding needed to ensure digital literacy and thriving as 21st century citizens. The knowledge-engaged curriculum provides children with opportunities to become active participants in a digital world; digital understanding will be crucial to success in the world of communication. The curriculum content and design improve children’s general knowledge of the digital world and provide first-hand experiences using laptops, interactive whiteboards and iPads, whatever a child’s social background. Our curriculum also emphasises the need to be safe and secure when online. The school provides a substantial amount of equipment in the form of a class set of iPads and Chromebooks enabling all children to access the full computing curriculum.

Curriculum planning and sequencing  

Children in EYFS are taught Computing through ‘Understanding the World’. Continuous provision is provided for all and children are given opportunities to explore various types of equipment. Often this is child-initiated but on occasion is also completed through adult-led activities.

Children in years 1 to 6 are taught Computing following our Teach Computing spiral curriculum. Teach Computing uses two main approaches to teach children the key skills of computing: digital and "unplugged" activities. Each lesson draws on the children’s prior knowledge to build upon and extend their abilities, with an undercurrent of online safety as a focal point throughout.

grass background layer